Designing the Gamified Education
One of the main pain points that users experienced was that the existing educational anti-phishing videos were boring. So we decided to add an element of gamification through introducing an interactive quiz that was reminiscent of the New York Times “Copy Edit This!” quiz.
We found through user testing that users preferred a clickable game and basic bullet points to skim quickly, the interactive quiz begins with a short introduction of key phishing giveaways, then displays examples of phishing emails. This prompts the user to identify the regions that seem indicative of phishing, and rewards the user with points for each quiz completed. Users found the quiz to be fun and reminiscent of a scavenger hunt.
Designing the Rewards Structure
Although our clients were initially excited about a contest, in which a big prize would go to a sole user who reported the most phishing emails, we found that users would be more motivated by instant gratification with smaller, more attainable prizes. Drawing inspiration from the College Pulse, a popular survey platform at Dartmouth, we designed a motivational structure that interested our users by utilizing a points-based reward system.
Designing the Landing Page
The landing page describes a high-level concept of phishing and introduces the users to the simple reporting mechanism, the education modules, and the rewards system. The landing page was designed by incorporating the launch strategy features of phishing users first, and a simplified reporting mechanism.
A key insight from user testing was that users didn’t want to spend time getting cyber security education, unless they had prior experience. Therefore, the users are first phished by the Dartmouth ITC Office in a credible email, which redirects the users to the landing page. Through this experience, our goal is for users to understand that they too, are possible victims of phishing.
We found through user testing that users would forward emails if it was an easy email to remember or an autofill option in Outlook. And given the constraints of different mail clients being used within Dartmouth, we decided that the most scalable reporting mechanism would be to forward emails to an email, phishing@dartmouth.edu. Each forwarded phishing emails awards the user with points from in the rewards system, reinforcing the positive behavior of reporting phishing emails, while the quick mechanism considers the busy schedules of users.